Video Games: Lila/Maya explores the rise of video games in India—their aesthetics, narratives, and the concerns of those who make them. It also looks at the interface of video games with theatre and cinema. Games are rapidly changing, and with them the definition of what a game is and what a game can do. From sweatshops which handled the back-end development of western AAA titles, to independent studios and artists that are increasingly embedding their work within the sociocultural and political milieus of the subcontinent—this pioneering volume, brings together the richness of the
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